Monday, December 5, 2016

Character Sheet


Character: Sofia Viktorova Koleva Weight allowances:
Race & Sex: Human Female up to 31 lbs. : none
Class: Monk 31-62: -1 AP
Level: 2 63-93: -2 AP
XP:  2,536 93-124: -3AP
XP Bonus: n/a 124-156: -4AP
XP Needed: 4,751
XP to Go: 2,215 Monk Abilities
HP: 24 / 24 -3 to hit non-proficiency penalty
AC: 7 Base AC: 8 (modified at left)
THAC0: 20 Weapon Attacks: 1
Move: 6 Open Hand Attacks: 1


Open Hand Damage: 1d4
STR: 16 (1-3; 10%) Proficincies: 1
INT: 13 Monk Sage Abilities
WIS: 16 (+2 magical save adj.) Field: Way of the Stone (Smoke)
CON: 16 (+1 hp; 88% ss; 92% res.) Heart (Blood: 5, Breath: 4, Dragon: 4, Yin & Yang: 3)
DEX: 15 Spirit (Caligraphy: 4, Insight: 3, Mindfullness: 1, Tranquility: 2)
CHA: 12 (5 henchmen; normal reaction) Stone (Moat: 8, Pedestal: 8, Smoke: 14, Wall: 14


Stick (Claw: 3, Fist: 2, Foot: 3, Hand: 0)
Ht: 5'5
Wt: 156 Back Tumble: 2 hexes when forced back for stun
Eyes: hazel Camouflage: -2 Stealth hexes
Hair: jet black w/ luxuriant curls & youthful vitality Stealth: -1 hexes per level (-2)
Skin: caucasian Block Pain: ignore injury 1 round/ level
Proficiencies:  dagger (point blank: 2/ short: 5/ med: 9/ long: 12) Correct Fall: -1 hp per die when falling


Invigorate Body: CLO +.5 at will, +1 save and -1 dmg/ die vs. cold
Current CLO: 

1.88 (cloak, doublet, breeches, shirt, loin cloth, boots & gloves)
1.25 (doublet, breeches, shirt, loin cloth & boots)
.75 (breeches, shirt, loin cloth & boots)



Racial & Background Notes
Hireling: Marciana Wojik (morale 9), 22 yo female catholic Pole from Lwow.  Camel handler; 3 gp wages due the 20th each month
Legacy: read & write, +1 reaction; knowledge of Ottoman law; +1 save disease
Family:  Father and mother; paternal grandfather & grandmother; 3 sisters
Physical:  Poor conditioning, unable to use weapons heavier than 5 lbs. until 2nd level
Choices: Wise effort and savings have increased coin
Talent: benefits of mother's profession
Personal Relationships:  Banned from the inns and taverns of Sofia
Tendencies & Interests:  make wisdom check or become regular user of addictive substances
Health: Save vs. poison and paralyzation as 2 levels higher
Composition: -1 bonus to AC
Agility: need a movement point to draw weapons weighing 2 lbs. or less
Gymnastics: handwalking, round offs, side aerials & splits
Reflexes & Coordination:  unable to use two weapons in melee
Beauty: High, strong Forehead and unnaturally smooth skin
Personal Magnetism: all party hirelings within 20' are +2 morale 

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